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DamageRadius: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|unsigned integers|}}
|default=?
|types={{Categ|Animations}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
The debris animation damages objects that it collides with if they are closer than this distance (in leptons).
The debris animation damages objects that it collides with if they are closer than this distance (in leptons).

Revision as of 17:56, 10 September 2021

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Flag: DamageRadius
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: ?
Applicable to: Animations


The debris animation damages objects that it collides with if they are closer than this distance (in leptons).