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ShakeXlo: Difference between revisions
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These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | ||
*It is worth noting that even if [[ShakeXhi]]=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0 |
Revision as of 16:47, 12 April 2022
Flag: | ShakeXlo |
File(s): | Rules(md).ini |
Values: | int |
Default: | 0 |
Applicable to: | Warheads |
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
- It is worth noting that even if ShakeXhi=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0