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ShakeYlo: Difference between revisions

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These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
*It is worth noting that even if [[ShakeYhi]]=0, warheads will still cause the screen shake as long as ShakeYlo is greater than 0

Revision as of 16:48, 12 April 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ShakeYlo
File(s): Rules(md).ini
Values: int
Default: 0
Applicable to: Warheads


These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.

  • It is worth noting that even if ShakeYhi=0, warheads will still cause the screen shake as long as ShakeYlo is greater than 0