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=== [[File_Types#.VXL|.VXL editing]] ===
=== [[File_Types#.VXL|.VXL editing]] ===


* [http://www.ppmsite.com/#editing_tools] - VXLSE III, OS Voxel Viewer, Cube Normalizer (all by Stucuk and Banshee).
* [http://www.ppmsite.com/#editing_tools] - VXLSE III, OS Voxel Viewer, Cube Normalizer (all by Stucuk).


=== [[File_Types#.HVA|.HVA editing]] ===
=== [[File_Types#.HVA|.HVA editing]] ===

Revision as of 03:14, 22 June 2005

Tools

A categorized list of programs that are used by modders. For info about each of these file types, click each header.

.MIX editing

.SHP editing

.VXL editing

  • [2] - VXLSE III, OS Voxel Viewer, Cube Normalizer (all by Stucuk).

.HVA editing

  • [3] - OS HVA Builder (by Stucuk and Banshee).
  • - DMZ's HVA Editor.

.INI editing

Map editing

Terrain editing

CSF String editing

  • XCC Utilities - The Mixer includes a built-in CSF Editor.
  • - RA2StrEdit.

Bag Audio editing

Sound related

Mod Launchers

  • XCC Mod Creator/Launcher - XCC MC/L. Most mods released nowadays use this launcher, as it is really convenient.
  • XRML Mod Launcher - Saberhawk's plugin-based mod launcher. Still in development, not publicly available.

Other

  • Cleanup Program - Cleans your RA2/YR directory from mod files which can conflict woith other mods.
  • Saberhawk's RA2/YR Update - game launcher executables stripped from any non-essential code. Increases game start-up speed.