ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Suicide: Difference between revisions

From ModEnc
Jump to navigation Jump to search
m See Also = <ul>
m Cross-categories, wee
Line 9: Line 9:
[[Category:General_Editing_Information]]
[[Category:General_Editing_Information]]
[[Category:INI_Flags]]
[[Category:INI_Flags]]
[[Category:Weapon flags]]
[[Category:rules(md).ini flags]]

Revision as of 13:47, 2 January 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Suicide
File(s): rules(md).ini
Values: Boolean(yes/no)
Special Values: None
Default: No
Applicable to: Weapons


If set, Suicide=yes causes the unit firing this weapon to die immediately after firing. Which, if Explodes=yes is set, causes the unit to fire its DeathWeapon= or, failing that, its Primary= at itself. It is only used on the Demo Truck and the IFV (special case, see Gunner=).

See also: