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Difference between revisions of "Pip Distortion Bug"
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It's effect is that, if the unit enters any other object that displays a pip, the pip will get distorted (hence the name).<br> | It's effect is that, if the unit enters any other object that displays a pip, the pip will get distorted (hence the name).<br> | ||
More information at [[MP Modes#Pip= & OccupyPip=]]. | More information at [[MP Modes#Pip= & OccupyPip=]]. | ||
− | [[Category:Weird Bugs]][[Category:MP Mode Override Bugs]] | + | [[Category:Bugs and Errors]][[Category:Weird Bugs]][[Category:MP Mode Override Bugs]] |
Revision as of 14:01, 27 February 2006
The Pip Distortion Bug is triggered when you alter any infantry from an MP Mode file without (re-)stating the pip settings for the unit in question.
It's effect is that, if the unit enters any other object that displays a pip, the pip will get distorted (hence the name).
More information at MP Modes#Pip= & OccupyPip=.