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Specifies the animation that is played to create the ore 'twinkle' effect.
Specifies the animation that is played to create the ore 'twinkle' effect.
\\ Tested a list of animations but the game only seems to take the first one. - Beowulf

Revision as of 06:21, 11 June 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OreTwinkle
File(s): Rules(md).ini
Values: Strings (names of Animations)
Special Values: None
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies the animation that is played to create the ore 'twinkle' effect.

\\ Tested a list of animations but the game only seems to take the first one. - Beowulf