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Difference between revisions of "NewTheater"
From ModEnc
m (Cross-categories, wee) |
(Rewrite (link style update, nice new table)) |
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− | {{ | + | {{Flag |
− | + | |name={{{PAGENAME}} | |
+ | |files={{Categ|Art(md).ini}} | ||
+ | |values=boolean | ||
+ | |special=None | ||
+ | |default=no | ||
+ | |types={{Categ|BuildingTypes}} | ||
+ | |games=[[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
− | + | Specifies if an alternate [[image]] should be loaded for the object based on the map's theatre. If this is set, the game will replace the second character of the default filename into a different one, depending on the theatre: | |
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− | ' | ||
− | |||
− | |||
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− | If the game cannot find a relevant image for a theatre, the game will | + | {| style="border: 1px dashed #ccc; text-align: center; border-collapse: collapse;" border=1 |
+ | |+ Valid characters | ||
+ | ! rowspan=2 style="background: #ccc" | Theatre | ||
+ | ! rowspan=2 style="background: #ccc" | Character | ||
+ | ! colspan=3 style="background: #ccc" | Works in | ||
+ | |- | ||
+ | ! style="background: #ccc" | TS | ||
+ | ! style="background: #ccc" | RA2 | ||
+ | ! style="background: #ccc" | YR | ||
+ | |- | ||
+ | | style="text-align: left; font-weight: bold;" | Generic | ||
+ | | {{Tt|G}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | Snow (arctic) | ||
+ | | {{Tt|A}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | Temperate | ||
+ | | {{Tt|T}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | Urban | ||
+ | | {{Tt|U}} | ||
+ | | {{N}} | ||
+ | | {{Y}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | Desert | ||
+ | | {{Tt|D}} | ||
+ | | {{N}} | ||
+ | | {{N}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | Lunar | ||
+ | | {{Tt|L}} | ||
+ | | {{N}} | ||
+ | | {{N}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | | style="text-align: left;" | NewUrban | ||
+ | | {{Tt|N}} | ||
+ | | {{N}} | ||
+ | | {{N}} | ||
+ | | {{Y}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | If the game cannot find a relevant image for a theatre, the game will fall back to "G" (for generic) as the second character in the image filename. | ||
==See also== | ==See also== | ||
[[Theatres]] | [[Theatres]] | ||
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Revision as of 09:53, 11 June 2006
Flag: | {NewTheater |
File(s): | Art(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | BuildingTypes |
Specifies if an alternate image should be loaded for the object based on the map's theatre. If this is set, the game will replace the second character of the default filename into a different one, depending on the theatre:
Theatre | Character | Works in | ||
---|---|---|---|---|
TS | RA2 | YR | ||
Generic | G | |||
Snow (arctic) | A | |||
Temperate | T | |||
Urban | U | |||
Desert | D | |||
Lunar | L | |||
NewUrban | N |
If the game cannot find a relevant image for a theatre, the game will fall back to "G" (for generic) as the second character in the image filename.