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AIDifficulty

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Revision as of 18:09, 14 June 2008 by Nighthawk200 (talk | contribs) (Dedeezirified. It's amazing what one can get done when you have nothing to do :P)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIDifficulty
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: MultiplayerDialogSettings

Logic related to AIDifficulty, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider.

The values allowed for this tag are:

Value Effect
0 Easy
1 Medium
2 Brutal