NotHuman
Flag: | NotHuman |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
Template:TTL makes an InfantryType always use the sub-sequence specified by Template:TTL when it is killed, regardless of the value of Template:TTL on the warhead that kills it. It also prevents the animations specified by Template:TTL from being displayed upon the unit's death.
This can be overridden if the InfantryType has animations specified by Template:TTL, as these take precedence over all other death animations.
In unmodded Red Alert 2, Template:TTL is used for animals like the Alligator and the Cow to keep them from displaying death animations like the one specified by Template:TTL, since those are only suitable for human-shaped InfantryTypes.
Unfortunately this also means that these units cannot have a variety of death animations.