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The Third War

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The Third War
by Nighthawk200

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm
Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars

Type Expansion / Balancing
Release date(s) When it's done
Current Version not released
Homepage Link

The Third War is a modification for Yuri's Revenge which attempts to continue the storyline of the game after the end of the Allied Campaign. The mod adds several new playable countries to the original three sides, each with their own specific technology. The mod also adds a new side to the game. Known only as the Future Forces, these mysterious time travellers appear to gather their technology from various timelines they've managed to jump into.

Mod Features

  1. Several new technologies for the Allies, Soviets and Yuri to work with
  2. Three new Allied countries: Northern Ireland, Italy and Poland
  3. Three new Soviet countries: North Korea, China and Japan
  4. One new Yuri faction: the Pacific Islands
  5. A new playable side: the Future Forces
  6. New Singleplayer campaigns
  7. Improved AI
  8. Retro music packs
  9. and many more...

Mod Storyline

After the end of the Second War, the Allies finally thought that there would be a time of peace and prosperity, but then, Premier Romanov's old adviser, Yuri, almost succeeded in controlling the minds of the entire planet through the use of a network of Psychic Dominator devices. However, the Allies used the Time Machine, developed by Professor Einstein, to travel back in time to the Second War. Here, they managed to finish the war with the Soviets by forming an Alliance against their common enemy, Yuri. After converging on Yuri's Antarctic stronghold, capturing Yuri and imprisoning him in a psychically-isolated chamber, that there would again be peace and prosperity. But, the use of the Allied Time Machine to alter the future caused a disruption in the space-time continuum, causing the two timelines, the actual one, and the one where the Allied travelled back, to merge together. As Einstein said in the last few moments of that timeline, "One series of events must take precedence over the other." What Einstein didn't know was that the timelines weren't going to take precedence over the other, but fully merge into one timeline. And so, the end result of this all was the retaining of the Allied-Soviet Alliance, but with Yuri's forces up and running again. Or so they thought, what they didn't know was that the merging of the timelines weakened the space-time continuum in their timeline, making it simple for an army of 'time conquerors' to jump into their timeline using a temporal vortex, a sort of 'tunnel through time' created at the weakest point of the continuum, and begin a quest to conquer yet another timeline. The Allies and Soviets need to react quickly. Commander, will you take control of the forces of the Alliance, and return this new army back to the future from whence they came, or will you take up arms as one of their forces, and add another timeline to their already large list. The choice is yours Commander, will you fight to command the past, or to conquer the future.