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WeaponStages
Flag: | WeaponStages |
File(s): | rulesmd.ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | VehicleTypes, BuildingTypes |
Specifies the number of stages to the weapon on this object if it also has IsGattling=yes set. You should also specify the delay between each stage with the StageN= and EliteStageN= statements.
This is limited to 6 stages maximum. Any more will cause errors.