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  • ...clear}}. The flag is case-insensitive, so {{f|FileName|CLEAR}} or even {{f|FileName|ClEaR}} would also work. If the optional letter suffix is used after the filename, the multiple tiles which share the same root name will be randomized both
    1 KB (206 words) - 08:37, 20 April 2022
  • ...this [[TileSets|tile set]] has. Maximum limit is 99 due to the tile set [[FileName|file naming system]].
    297 bytes (46 words) - 11:36, 19 April 2022
  • | [[Terrain Control INI files]] || Object's ID || {{f|FileName|link}} || string || ? ||
    3 KB (388 words) - 10:35, 14 February 2024
  • |values={{Values|string|[[SHP|Shape]] filename without the .shp file extension}}
    2 KB (313 words) - 10:27, 20 June 2023
  • |values={{Values|string|[[SHP|Shape]] filename without the .shp file extension}}
    1 KB (224 words) - 14:43, 16 June 2023
  • Specifies the explicit isometric tile type filename (which must exist in every theater MIX file) that this structure will be co
    933 bytes (153 words) - 12:17, 30 October 2022
  • |values={{Values|string|[[SHP|Shape]] filename without the .shp file extension}}
    2 KB (321 words) - 23:21, 16 June 2023
  • Specifies the [[VXL]] (and corresponding [[HVA]]) filename (without filename extension) to be used for the barrel attached to the [[turret|TurretAnim]]
    658 bytes (68 words) - 18:18, 18 April 2022

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