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Flag: VoxelBarrelFile
File(s): rules(md).ini
Values: Strings: Normal text.
Default: none
Applicable to: BuildingTypes

Specifies the VXL (and corresponding HVA) filename (without filename extension) to be used for the barrel attached to the TurretAnim on this building. The building must have both a valid turret (voxel or shape) and BarrelAnimIsVoxel=yes set.

See Also