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  • |files=[[Terrain Control INI files]] |types={{Categ|TileSets}}
    1 KB (206 words) - 08:37, 20 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    297 bytes (46 words) - 11:36, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    850 bytes (136 words) - 11:36, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    296 bytes (46 words) - 11:37, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    329 bytes (51 words) - 11:37, 19 April 2022
  • |types={{Categ|OverlayTypes}} ...wth/shrinking mechanic of veins is determined in a separate [[TerrainTypes|terrain type]] that has {{f|IsVeinhole|true|link}}.
    2 KB (314 words) - 20:11, 15 June 2024
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    692 bytes (110 words) - 12:12, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    419 bytes (63 words) - 19:59, 18 February 2024
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets|Tile set}} animation sections
    646 bytes (94 words) - 11:37, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets|Tile set}} animation sections
    562 bytes (77 words) - 11:38, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets|Tile set}} animation sections
    547 bytes (76 words) - 11:38, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets|Tile set}} animation sections
    638 bytes (90 words) - 11:39, 19 April 2022
  • |types={{Categ|General}} ...3Set|sets]] themselves are not parsed from the [[Terrain Control INI files|terrain control INI files]] as they were in {{ts}}.
    661 bytes (112 words) - 10:17, 7 September 2021
  • |types={{Categ|General}} ...unit will ''always'' see farther while moving at high terrain than at low terrain.
    743 bytes (118 words) - 20:25, 14 September 2021
  • |types={{Categ|General}} ...'always'' be able to fire farther while moving at high terrain than at low terrain.
    759 bytes (121 words) - 20:26, 14 September 2021
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets|Tile set}} animation sections
    1 KB (183 words) - 11:38, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    523 bytes (86 words) - 11:54, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|TileSets}}
    496 bytes (75 words) - 12:16, 19 April 2022
  • |files={{Categ|Terrain Control INI}} |types={{Categ|General}}
    815 bytes (120 words) - 11:41, 19 April 2022
  • |types={{Categ|TerrainTypes}} Specifies how fast this [[TerrainTypes|terrain object]] animates, expressed as the number of [[frame|time frames]] to wait
    484 bytes (70 words) - 14:16, 11 January 2024

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