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IsFlamingGuy
Flag: | IsFlamingGuy |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Animations |
Specifies if the animation is a "flaming guy" animation, which means that the selected animation can move around a bit before decay. If set, the animation is expected to be in vehicle SHP format, having a valid RunningFrames set as well and will be played on unittem.pal.
Should be used only on death animations (InfDeath and DeathAnims).