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FloatBeach

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Revision as of 10:14, 17 October 2012 by Starkku (talk | contribs) (De-deezirefied)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FloatBeach
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 0%
Applicable to: Terrain Types


Determines a multiplier to movement speed of a unit with SpeedType=FloatBeach when traversing tiles using this terrain type. Unused in Red Alert 2/Yuri's Revenge, absent from Tiberian Sun.