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TiberiumToSpawn

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Revision as of 14:36, 6 October 2013 by AlexB (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|Terrain}} |values={{values|integers}} |default=0 |special=−1 (none) |ts=yes |fs=yes }} The Tiberium ...")
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumToSpawn
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Special Values: −1 (none)
Default: 0
Applicable to: Terrain


The Tiberium type index to spawn. See SpawnsTiberium.

If this value is -1 and a terrain object is forced to spread Tiberium like a blossom tree or ore mine (SpawnsTiberium=yes and IsAnimated=yes), the first Tiberium type is used. (This is the default for Red Alert 2 and Yuri's Revenge, because this tag has been removed.) Aside from this, -1 is an acceptable value.