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Difference between revisions of "LoopEnd"

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|files={{Categ|Art(md).ini}}
 
|files={{Categ|Art(md).ini}}
 
|values=Unsigned integers
 
|values=Unsigned integers
|special=None
 
 
|default=last frame of the animation
 
|default=last frame of the animation
 
|types= {{Categ|Animations}}
 
|types= {{Categ|Animations}}
|games=[[TS]], [[RA2]], [[YR]]
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|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
Specifies the ''1-based'' ending frame of this animation's loop, for all but the first iteration of the loop. See [[Animation Looping]] for more info.
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Specifies the 1-based ending frame for this animation when the total number of iterations is more than one. See [[Animation Looping]] for more info.
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It should be noted that while as a rule it is an exclusive end frame, this isn't always the case, there are exceptions where the LoopEnd has to be 1 less than the expected value. One example being the Iron Curtain animations that use NAIRON_F as the artwork. Why this happens is unclear, but it might be related to the .shp compression used, relegating it to some legacy/alternative code path.

Latest revision as of 00:42, 15 March 2023

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LoopEnd
File(s): Art(md).ini
Values: Unsigned integers
Default: last frame of the animation
Applicable to: Animations


Specifies the 1-based ending frame for this animation when the total number of iterations is more than one. See Animation Looping for more info.

It should be noted that while as a rule it is an exclusive end frame, this isn't always the case, there are exceptions where the LoopEnd has to be 1 less than the expected value. One example being the Iron Curtain animations that use NAIRON_F as the artwork. Why this happens is unclear, but it might be related to the .shp compression used, relegating it to some legacy/alternative code path.