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NotHuman

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Revision as of 06:58, 16 May 2008 by Vinifera7 (talk | contribs) (De-DZed)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: NotHuman
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


Template:TTL makes an InfantryType always use the sub-sequence specified by Template:TTL when it is killed, regardless of the value of Template:TTL on the warhead that kills it. It also prevents the animations specified by Template:TTL from being displayed upon the unit's death.

This can be overridden if the InfantryType has animations specified by Template:TTL, as these take precedence over all other death animations.

In unmodded Red Alert 2, Template:TTL is used for animals like the Alligator and the Cow to keep them from displaying death animations like the one specified by Template:TTL, since those are only suitable for human-shaped InfantryTypes.

Unfortunately this also means that these units cannot have a variety of death animations.

See also