ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
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- 07:43, 29 May 2021 (diff | hist) . . (-55) . . Spawned (How did this remain so wrong for so long..?) (current)
- 15:36, 28 May 2021 (diff | hist) . . (+103) . . m Locomotor (→Available Locomotor CLSIDs: Terror Drone does not use Mech Locomotor, it uses regular Drive Locomotor!)
- 14:23, 20 May 2021 (diff | hist) . . (0) . . Template:Values (4294967296 rolls over to 0. Use 4294967295 instead if you feel you need to.)
- 11:29, 20 May 2021 (diff | hist) . . (+200) . . DeaccelerationFactor (Needs Accelerates=yes (default))
- 11:29, 20 May 2021 (diff | hist) . . (+182) . . AccelerationFactor (Needs Accelerates=yes (default))
- 08:25, 19 May 2021 (diff | hist) . . (+134) . . Naval (→On BuildingTypes: prevents BuildingType from placed on non-Water)
- 22:01, 15 May 2021 (diff | hist) . . (+323) . . MovementZone (hit that diff button and dbl-chk. Oh who am I kidding. No-one reads or re-chks if Crusher allows subterranean movement after 11 tiles.)
- 22:48, 10 May 2021 (diff | hist) . . (+419) . . Internal Error/YR (004D81DA is Tube-related. Exit coord invalid/undefined.)
- 16:42, 4 May 2021 (diff | hist) . . (+30) . . Adding A Song (→Step Two:: metadata)
- 11:08, 4 May 2021 (diff | hist) . . (+474) . . IsTrain (current)
- 11:21, 27 April 2021 (diff | hist) . . (+318) . . IsTrain (Footage of trains being trains. Not intended as shilling/self-promotion, but unless you have better footage...)
- 08:22, 11 April 2021 (diff | hist) . . (+252) . . MovementZone (Amphibious is only movementZone that allows units to dock with land and water {{UnitRepair|yes|link}})
- 09:31, 10 April 2021 (diff | hist) . . (+229) . . N Tiled (please fix.) (current)
- 18:39, 9 April 2021 (diff | hist) . . (+89) . . m Locomotor (→Available Locomotor CLSIDs: subterranean locomotor will need MovementZone=Subterannean to be used.)
- 21:24, 24 March 2021 (diff | hist) . . (+140) . . Internal Error/YR (007C9B92: INI parser cuts off action at column 512)
- 19:16, 22 March 2021 (diff | hist) . . (+223) . . Internal Error/YR (00629FE7 - Parasite weapon and/or unit improperly configured.)
- 12:30, 20 March 2021 (diff | hist) . . (+172) . . ClearAllWeapons (This is used on some civie buildings in RA2Sov01.) (current)
- 16:04, 8 March 2021 (diff | hist) . . (+142) . . Internal Error/YR (→List of known Internal Error EIPs for Yuri's Revenge 1.001: 004AEE5A is related to missionmd.ini)
- 17:25, 2 March 2021 (diff | hist) . . (+3) . . m DistributedWeaponFire (Linking) (current)
- 09:55, 2 March 2021 (diff | hist) . . (+418) . . IsTrain (Trains can turn just like regular vehicles if possible, except they'll never do a full 180°. Also, don't do hover trains unless you know what you're doing.)
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