ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "TibEd"

From ModEnc
Jump to: navigation, search
(changed to more specific wanted link)
(minor edits)
Line 1: Line 1:
TibEd is a frontend-tool coded by Koen to edit the CnC-games' INIs. It is mostly unused in the active editing community, a quote from [[Renegade]] on the subject:
+
TibEd is a frontend-tool coded by Koen to edit the [[Command and Conquer|CnC]] games' [[INIs]]. It is mostly unused in the active modding community.
<blockquote>Using a text-editor, you can use every single function that's possible. In TibEd, you can only use what the program has a box for. <br><br>
+
A quote from [[User:Renegade|Renegade]] on the subject:
 +
<blockquote>Using a [[text editor|text-editor]], you can use every single function that's possible. In TibEd, you can only use what the program has a box for. <br><br>
  
It's no discussion there...any kind of frontend for the rules neuters your modding-abilities. An AI-Editor is one thing, because AI-sections use a limited set of functions, which is repeated in every section. But how are you gonna do the [[particle-trick]] in TibEd, for example?</blockquote>
+
It's no discussion there...any kind of frontend for the rules neuters your modding-abilities. An [[AI Editors|AI-Editor]] is one thing, because AI-sections use a limited set of functions, which is repeated in every section. But how are you gonna do the [[particle-trick]] in TibEd, for example?</blockquote>
  
The tool may, however, be interesting for [[newbies]], and is available from [http://www.tibed.net/ tibed.net]
+
The tool however may be interesting for [[newbies]], and is available from [http://www.tibed.net/ TibEd.net].
  
 
[[Category:Tools]]
 
[[Category:Tools]]

Revision as of 09:36, 26 April 2005

TibEd is a frontend-tool coded by Koen to edit the CnC games' INIs. It is mostly unused in the active modding community. A quote from Renegade on the subject:

Using a text-editor, you can use every single function that's possible. In TibEd, you can only use what the program has a box for.

It's no discussion there...any kind of frontend for the rules neuters your modding-abilities. An AI-Editor is one thing, because AI-sections use a limited set of functions, which is repeated in every section. But how are you gonna do the particle-trick in TibEd, for example?

The tool however may be interesting for newbies, and is available from TibEd.net.