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TileZAdjust

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Revision as of 03:13, 19 July 2021 by McPwny (talk | contribs) (Created page with "Specifies the Z-adjust value given to animations attached to terrain tiles. higher negative numbers render on a higher layer (above nearby terrain tiles and animations) and hi...")
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Specifies the Z-adjust value given to animations attached to terrain tiles. higher negative numbers render on a higher layer (above nearby terrain tiles and animations) and higher numbers render on a lower layer.

See also