ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "Weapon"

From ModEnc
Jump to: navigation, search
 
(Converted to disambiguation page)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''' Allied General '''
+
{{disambig}}
An weapon in RA2 is an object which ''normally'' deals damage.
 
  
In RA2, an object can have 4 four weapons
+
* For the object class, see [[Weapons]]
 
+
* For the enumerated {{Rules}} flag, see [[WeaponX]]
Primary= ; main weapon usually MG, cannon
 
Secondary= ; anti-aircraft or deploy
 
ElitePrimary= ; new weapon to use when at 3 chevron status
 
EliteSecondary= ;new weapon to use when at 3 chevron status
 
 
 
The IFV has multiple weapons dependent upon infantry inside.
 
 
 
Weapons are modifed by a variety of factors including garrisoning and opentopped=yes which often
 
effect damage, range and rate of fire (ROF)
 
 
 
Special weapons such as virtualscanner and v3launcher are often used by AI for targeting purposes or for spawning logic to work correctly.
 

Latest revision as of 01:30, 22 April 2008

This phrase can refer to several things; please pick one from the list below.