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YR Patch

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Changes made to YR ini files to version 1.001 from version 1.000 (by Marshall/martyr)

This is really intended for people who have made a mod for Yuri's Revenge 1.000 and want to apply the ini changes from the 1.001 patch without recoding their ini files.

rulesmd.ini

*Indicates a brand new line.
(Indicates old value of a modified line.)

[GHOST]
*CreateSound=SealCreated

[YURIPR]
*ImmuneToPsionicWeapons=yes ;gs Patch

[CLNT]
UIName=Name:Hero1 (Name:CLNT)
Name=Cowboy (Flint Westwood)
VoiceSelect=GISelect (ClintSelect)
VoiceMove=GIMove (ClintMove)
VoiceAttack=GIAttackCommand (ClintAttackCommand)
VoiceFeedback=GIFear (ClintFear)
VoiceSpecialAttack=GIMove (ClintMove)
DieSound=GIDie (ClintDie)

[ARND]
UIName=Name:Hero3 (Name:ARND)
Name=Hero (Arnie Frankenfurter)
VoiceSelect=GISelect (ArnoldSelect)
VoiceMove=GIMove (ArnoldMove)
VoiceAttack=GIAttackCommand (ArnoldAttackCommand)
VoiceFeedback=GIFear (ArnoldFear)
VoiceSpecialAttack=GIMove (ArnoldMove)
DieSound=GIDie (ArnoldDie)

[STLN]
UIName=Name:Hero2 (Name:STLN)
Name=Bodybuilder (Sammy Stallion)
VoiceSelect=GISelect (SlySelect)
VoiceMove=GIMove (SlyMove)
VoiceAttack=GIAttackCommand (SlyAttackCommand)
VoiceFeedback=GIFear (SlyFear)
VoiceSpecialAttack=GIMove (SlyMove)
DieSound=GIDie (SlyDie)

[HTNK]
BuildTimeMultiplier=1.3 (1.5)

[APOC]
*BuildTimeMultiplier=1.0

[TTNK]
BuildTimeMultiplier=1.2 (1.3)

[CAOS]
Strength=130 (200)
Cost=1000 (800)
Soylent=1000 (800)
*BuildTimeMultiplier=1.1

[SMIN]
Cost=1750 (1500)
Soylent=1750 (1500)
*BuildTimeMultiplier=0.8

[SCHP]
Cost=1100 (1400)
Soylent=1100 (1400)
*VoiceSecondaryWeaponAttack=SeigeChopperAttackLand

[BPLN]
Strength=200 (100)

[SPYP]
Strength=600 (400)

[YAREFN]
Cost=1750 (1500)
Soylent=1750 (1500)
*BuildTimeMultiplier=1.15

[CALA05]
*CanOccupyFire=yes

[AGGattling]
Range=6 (5)

[AGGattling2]
Range=6 (5)

[AGGattling3]
Range=6 (5)

[ChaosAttack]
ROF=45 (30)

[AGGattlingE]
Range=6 (5)

[AGGattling2E]
Range=6 (5)

[AGGattling3E]
Range=6 (5)

[MagneticBeamE]
Range=12 (10)

[GUARDWH]
*CellSpread=.5;gs patch
*PercentAtMax=.5;gs patch

[PsiPulse]
*AffectsAllies=no;gs Patch Defaults to yes.

soundmd.ini

*Indicates a brand new line.
(Indicates old value of a modified line.)
*[Indicates a brand new entry/section.]

[SoundList]
*855=SealCreated

[SealSelect] 
Sounds= $iseaseb $iseased $iseaexc ( $iseasea $iseaseb $iseased $iseaexc)

*[SealCreated]
*Sounds= $iseasea
*Priority=CRITICAL
*Type=Global
*MinVolume=90
*Volume=90