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"Flag(tag)" that developers should create
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"Flag(tag)" that developers should create
Flag: | WeaponAffectsAllies |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | -1 |
Applicable to: | TechnoTypes |
Specify which weapons can affect your allies.
-1=Disable this tag
0=Primary Weapon,ElitePrimary
1=Secondary,EliteSecondary
2=Primary Weapon,ElitePrimary,Secondary,EliteSecondary
Flag: | WeaponAffectsEnemies |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | -1 |
Applicable to: | TechnoTypes |
Specify which weapons can affect your enemies.
-1=Disable this tag
0=Primary Weapon,ElitePrimary
1=Secondary,EliteSecondary
2=Primary Weapon,ElitePrimary,Secondary,EliteSecondary
Flag: | WeaponAffectsCountries |
File(s): | Rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Countries, maximum of 32 entries) |
Default: | All |
Applicable to: | Warhead |
Name the country this weapon can cause damage to.
All=every Countries
Examples of use
[SA]
WeaponAffectsCountries=British,French,Germans,Americans,Alliance