Non-Existent Flags
Here is a list of Flags that are annotated in the original Westwood files but do not actually exist in the program.
According to the current plan, this page will not include existing but invalid flags, but will only consider flags that are completely non-existent.
Note: Flags like <Sequence>Sounds
are functionally operational, even none of them utilize complete string records that have one-to-one correspondence in gamemd.exe. Therefore, these pages will be organized into one dedicated page and should not be added here.
Flags | Notes |
---|---|
PParatrooper | The incorrect Flag name. Although it existed in earlier games, was misspelled by Westwood during the development of Red Alert 2
See Paratrooper |
PreventAutoDeploy BalloonHoverHeight BalloonHoverDampen BalloonHoverBob BalloonHoverBoost BalloonHoverAcceleration BalloonHoverBrake |
never appears in game(md).exe
It originated from the design during the development of Red Alert 2, but ultimately was not implemented |
TiberiumRadius | Perhaps it was Westwood's spelling mistake
Should use TiberiumSpreadRadius |
TiberiumSpawnRadius | It seems to stem from spelling errors in some ancient tutorials in the community
Should use TiberiumSpreadRadius |
AN | Legacy from the Red Alert 2 development phase,
|
AS | |
ASW | |
AntiOrganic | |
AntiUnderwater | |
NumberOfWaitingPoints | Legacy from the Red Alert 2 development phase,
|
WaitingOffsetX |