AltImage
| Flag: | AltImage |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Shape file names) |
| Applicable to: | VehicleTypes |
| |
Define an alternative image for a Visceroid-type unit when performing an attack
Notes
This image executes a program-internal sequence, thus it can work even without an image definition section in art(fs).ini, just like VISLGATK in Tiberian Sun.
Although Ares restored the Visceroid-related logic in version 0.5, it does not include this set of hard-coded rules related to AltImage.
- However, you could already define an attacking 'image' (frames) for a VehicleType through the conventional FiringFrames scheme.
Trivia
For images related to Visceroid, the only customizable flag is this one, and all images are not defined in art(fs).ini. Although the Image= flag controlling regular images is read, the program internally redefines the images for the regular state at 0x6530BB (v2.03), for small Visceroid using VISC_SML.SHP and for large Visceroid using VISC_LRG.SHP.
See Also
- Jellyfish
- WaterImage (Ares Only)