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AltImage

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Flag: AltImage
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Shape file names)
Applicable to: VehicleTypes

Logic related to AltImage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Define an alternative image for a Visceroid-type unit when performing an attack

Notes

This image executes a program-internal sequence, thus it can work even without an image definition section in art(fs).ini, just like VISLGATK in Tiberian Sun.

Although Ares restored the Visceroid-related logic in version 0.5, it does not include this set of hard-coded rules related to AltImage.

  • However, you could already define an attacking 'image' (frames) for a VehicleType through the conventional FiringFrames scheme.

Trivia

For images related to Visceroid, the only customizable flag is this one, and all images are not defined in art(fs).ini. Although the Image= flag controlling regular images is read, the program internally redefines the images for the regular state at 0x6530BB (v2.03), for small Visceroid using VISC_SML.SHP and for large Visceroid using VISC_LRG.SHP.

See Also