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BarrelHoldFrames

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Flag: BarrelHoldFrames
File(s): art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.


Specifies how many frames a barrel attached to TurretAnim remains in the recoiled position on a [BuildingTypes] unit. Only effective when TurretRecoil is enabled. This setting allows the barrel to have an independent recoil animation from the turret itself.