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BarrelStartPitch
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Flag: | BarrelStartPitch |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the initial pitch of the barrel attached to the TurretAnim= on this BuildingType (and thus the angle of projectile launch). Should be set on a scale of 0 - 64 with 0 representing horizontal and 64 being vertical. Defaults to 50.