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BarrelStartPitch

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Flag: BarrelStartPitch
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies the initial pitch of the barrel attached to the TurretAnim= on this BuildingType (and thus the angle of projectile launch). Should be set on a scale of 0 - 64 with 0 representing horizontal and 64 being vertical. Defaults to 50.