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CameraRange
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Flag: | CameraRange |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Distance, in cells, around a 'camera' weapon to reveal the map. If you Camera to a weapon, this tells the game that the weapon inflicts no damage but instead reveals the map for this number of cells around the 'target'. This is a useful way to make a 'spy plane' type weapon.