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CrateTypeSelect
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- In skirmish/multiplayer, the crate will contain a random powerup;
See [Powerups].
- In singleplayer missions, use the following rules
When removing an OverlayType with Crate=yes,
if it is specified by WaterCrateImg=, then use the CrateType set by WaterCrate=;
else if it is specified by WoodCrateImg=, then use the CrateType set by WoodCrate=;
else if it is specified by CrateImg, then use the CrateType set by SilverCrate=;
else, use the Money CrateType, and the amount of funds uses the fixed value set by SoloCrateMoney=.