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CrateTypeSelect

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In skirmish/multiplayer, the crate will contain a random powerup;

See [Powerups].

In singleplayer missions, use the following rules

When removing an OverlayType with Crate=yes,

if it is specified by WaterCrateImg=, then use the CrateType set by WaterCrate=;

else if it is specified by WoodCrateImg=, then use the CrateType set by WoodCrate=;

else if it is specified by CrateImg, then use the CrateType set by SilverCrate=;

else, use the Money CrateType, and the amount of funds uses the fixed value set by SoloCrateMoney=.