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DamSmkOffScrnRel
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Flag: | DamSmkOffScrnRel |
File(s): | rules(md).ini |
Values: | X,Y,Z; Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | 0,0,0 |
Applicable to: | TechnoTypes |
Over-ride for DamageSmokeOffset= and dictates the offset, in pixels, that smoke is displayed on this object when it is damaged and the object itself is slightly off-screen (cannot be fully seen by a player).
Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object.