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DefensesCostBonus
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Flag: | DefensesCostBonus |
File(s): | rules(md).ini |
Values: | positive decimals |
Default: | 1.0 |
Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).