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FirersPalette
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Flag: | FirersPalette |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Projectiles |
If set, the projectile will be drawn in the unit palette regardless of the settings in projectile image code. This also makes the projectile remappable.
Notes
Voxel-based projectiles are always remapped to the first color scheme in the [Colors] list rather than the appropriate house colour.
- Starting from Phobos Build#47 this bug has been fixed.
See Also
Manually specify using the Color flag.