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FirersPalette

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Flag: FirersPalette
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Projectiles


If set, the projectile will be drawn in the unit palette regardless of the settings in projectile image code. This also makes the projectile remappable.

Notes

Voxel-based projectiles are always remapped to the first color scheme in the [Colors] list rather than the appropriate house colour.

  • Starting from Phobos Build#47 this bug has been fixed.

See Also

Manually specify using the Color flag.