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FirersPalette
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Flag: | FirersPalette |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Projectiles |
If set, the projectile will be drawn in the unit palette regardless of the settings in projectile image code. This also makes the projectile remappable.
Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour(You can use the Color tag to define other colors that the Voxel object supports).