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GDIBaseDefenseCoefficient
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| Flag: | GDIBaseDefenseCoefficient |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | AI |
| |
This controls the coefficient for the GDI faction AI to build base defense buildings, calculated according to the following formula.
((Total Base Value - 2000) / 1500 * GDIBaseDefenseCoefficient) + 3 * (Difficulty Level - 1)
Notes
In Red Alert 2, this has been changed to use AlliedBaseDefenseCounts to specify three specific numbers corresponding to different difficulties as the maximum values.
See Also
- NodBaseDefenseCoefficient
- AI.BaseDefenseCounts (Ares Only)