ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
MakeInfantryOwner
From ModEnc
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | MakeInfantryOwner |
File(s): | art(md).ini |
Values: | enumeration invoker,killer,victim,civilian,special,neutral,random |
Default: | neutral |
Applicable to: | Animations |
|
The original MakeInfantry logic would always grant ownership of newly-created infantry to the neutral side, unless the animation was caused by an InfantryTypes being killed by an InfDeath=9 warhead (in which case the killing player would get ownership of the new InfantryTypes). Ares lets you choose which player will gain ownership, from one of several options.
Specifies which house will own the resulting InfantryTypes that gets created after this animation has played. The animation’s remappable colors will be shown in that house’s color, if not noted otherwise. Defaults to invoker.