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NukeTakeOff
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| Flag: | NukeTakeOff |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | none |
| Applicable to: | AudioVisual (RA2) , General (YR) |
Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with Type=MultiMissile is activated.
Bugs/Side-Effects/Unexpected Limitations
The Z-depth of this animation is hard-coded to -100.
- This bug has been fixed in Ares 0.2.