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Rotates

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Flag: Rotates
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Projectiles


Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so