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Scalable
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Flag: | Scalable |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Projectiles |
Defines whether the SpawnDelay for Trailer animations depends on the number of projectiles currently on the map.
If 7 or fewer projectiles of any Scalable=yes types exist on the map, the delay between spawning two Trailer animations is solely determined by SpawnDelay. Otherwise, the delay is dynamically increased by (Number of Scalable Projectiles - 5) / 3 (decimals are cut off). This means, for each full set of three projectiles more than 5, SpawnDelay is incremented by 1 for all Scalable=yes projectiles.