|Values:||Boolean values: yes or no, true or false, 1 or 0|
Defines whether theIf 7 or fewer projectiles of any for animations depends on the number of projectiles currently on the map. types exist on the map, the delay between spawning two animations is solely determined by . Otherwise, the delay is dynamically increased by (Number of Scalable Projectiles - 5) / 3 (decimals are cut off). This means, for each full set of three projectiles more than 5, is incremented by 1 for all projectiles.