ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
SinkingSound I
Jump to navigation
Jump to search
Flag: | SinkingSound I |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the sound effect (as opposed to the voice) to make when a VehicleType with Naval=yes set is destroyed if its Weight= is greater than the value specified by ShipSinkingWeight= in the [General] section. If the vehicle meets both of those criteria then this tag should be used in place of DieSound=. Should be set to a valid entry from SOUND.INI.