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StandingFrames
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| Flag: | StandingFrames |
| File(s): | art(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | VehicleTypes |
Specifies the number of frames in this unit's standing animation sequence. Only applies to SHP-based units.
Notes
If StandingFrames=0, then based on the values of StartWalkFrame and WalkFrames, the first frame of the sequence used when moving in that direction is selected as the Standing frame, while the playback rate of the frame sequence is changed from WalkRate to the value set by IdleRate.
Bugs/Side-Effects/Unexpected Limitations
This is only used when IdleRate=0. If IdleRate is not 0, then the Walk frame sequence used when moving is always used, and it continues to play and cycle.