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StartDeathFrame

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Flag: StartDeathFrame
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: VehicleTypes

Logic related to StartDeathFrame, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Specifies the starting frame index of this unit's death animation sequence. Only applies to SHP-based units.

See Also