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UndeploySound
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Flag: | UndeploySound |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the sound to make when this object undeploys. Should be set to a valid entry from SOUND.INI. Appears not to work on BuildingTypes which can undeploy, you should use the PackupSound= statement instead for those. NOTE: in Yuri's Revenge, none of those methods work - you can however use DeploySound= for such an object which can redeploy, and this sound will be used when it undeploys.