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Wheel

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Flag: Wheel
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 0%
Applicable to: Terrain Types


Determines a multiplier to movement speed of a unit with SpeedType=Wheel when traversing tiles using this terrain type. It's also the default SpeedType of VehicleTypes with Crusher set to 'no' or left unspecified.