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YDrawFudge
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Flag: | YDrawFudge |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | TerrainTypes |
Defines an offset, in pixels, to apply to this TerrainType's image on the Y (vertical) axis. Positive values move the image down on the screen and negative values move it up. This also affects how the object is drawn in relation to other objects, with lower values moving it to a higher render layer.