ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

TileZAdjust: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

19 April 2022

22 December 2021

19 July 2021

  • curprev 01:1301:13, 19 July 2021 McPwny talk contribs 306 bytes +306 Created page with "Specifies the Z-adjust value given to animations attached to terrain tiles. higher negative numbers render on a higher layer (above nearby terrain tiles and animations) and hi..."