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DominatorFireAtPercentage: Difference between revisions
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Nighthawk200 (talk | contribs) m Template updated |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=integers | |values=integers | ||
|default=null | |default=null | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |yr=yes | ||
|rp=yes | |||
}} | }} | ||
Latest revision as of 17:57, 4 March 2007
Flag: | DominatorFireAtPercentage |
File(s): | Rules(md).ini |
Values: | integers |
Default: | null |
Applicable to: | General |
When a Super Weapon with Type=PsychicDominator is fired, the animation defined in DominatorFirstAnim= is played. After that animation has played this percentage of its frames, the actual warhead of the Super Weapon (defined by DominatorWarhead) fires.
Note: This flag takes an integer value, and appends a percent sign to it internally, do not specify a float/percentage value here.