ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "Wake"
From ModEnc
(updated) |
Nighthawk200 (talk | contribs) m (Template Updated) |
||
Line 3: | Line 3: | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=string (name of [[Animation]]) | |values=string (name of [[Animation]]) | ||
− | |||
|default=none | |default=none | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
− | | | + | |ts=yes |
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
Revision as of 00:53, 5 April 2007
Flag: | Wake |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Default: | none |
Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Template:TTL.