ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RechargeTime: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Time, in minutes, that this Super Weapon takes to fully charge.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{values|floats}}
|default=5.0
|types={{Categ|SuperWeaponTypes}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
Specifies the time (in minutes) that this [[SuperWeaponType]] takes to fully charge.

Latest revision as of 02:17, 9 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RechargeTime
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: SuperWeaponTypes


Specifies the time (in minutes) that this SuperWeaponType takes to fully charge.